We have recently been making models from various materials as part of the visual design module of the course. I
hadn't done any actual physical sculpture for years. I have to say I really enjoyed it.
The first thing I modeled was a torso. Was just getting used to using the
Plasticine really and had recently been looking at anatomy so thought I would bring those two factors together in this little experiment of mine.



the next project was to model an interesting character. My sculpture is not an exact replica of the person I used, more loosely based on them and
exaggerated.


Technically this was the first sculpting project. We had to produce a physical model of a war of the worlds inspired tripod/vehicle. I had made a model but I
didn't feel it was
faith full to the designs I had produced so I revisited the project and produced this model which was a lot closer to what I had drawn.



Just recently I decided to do a sculpture of myself just because
I'm enjoying the
Plasticine modelling and thought it was quite fitting with the ongoing game production self portrait project.
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